4. Cellular Automata and Fractal Evolution
Classifying Cellular Automaton Behavior
Stephen Wolfram observed four classes of
CA behavior for
patterns growing from an initial random distribution of live and dead cells.
| Class I: Homogeneous
Everything eventually dies (or eventually lives). Some initial transient behavior
usually precedes this final state. |
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| Class II: Periodic
Perhaps after some initial transients, the pattern repeats itself exactly, in
space (horizontally), in time (vertically), or both. |
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| Class IV: Complex
Patterns grow in a complicated way, with both
local stable behavior (acting as memory) and long-range correlations (acting to transmit data).
In the first, the checkerboard background pattern is the memory; in the second it is the
background pattern of vertical lines. |
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Class IV are the most interesting, and the most rare. Here is a
surprising new example.
Conway's Game of Life is a (two-dimensional)
Class IV CA:
blocks are the local stable behavior,
gliders give long-range correlations.
Return to
Examples of Cellular Automata Patterns.